Pop-ups & Previous Events
2021 - Post-pandemic Design, Design Code, Colors!
The seventh edition of Design Matters was hybrid, both in-person and online, again. We explored the ways in which people work have changed during the pandemic and how design can address these changes. We also discussed how to incorporate generative design in our work and how we can use AI as a design tool, and finally, we delved into all possible interpretations of color in relation to design.
Some of the speakers: Pablo Stanley, Miro, Sketch, Dropbox, SAGA Space Architects.
See the full program 2021.designmatters.io
2020 - Next Gen Design, Real Fake, Scrappy Creative
The sixth edition of Design Matters went hybrid for the first time. We explored the blurred line between real and fake, and looked into how Next Gen designers are coming up with creative and unique solutions to solve today’s problems with design. We also discussed new creative methods and approaches that could lead to new interesting ways of working in the future.
Some of the speakers: Twitter, Spotify, Adobe, Dropbox, Mozilla Corporation.
See the full program 2020.designmatters.io/
2020 Tokyo Popup - Scandinavian Design Philosophy, Creative Empowerment, The designer's role
January 2020 saw the launch of our first pop-up Design Matters in Japan.
Together with international and Scandinavian designers, we explored the most important and relevant topics for digital designers, in a series of talks.
Diving into design methods and processes in 4 practical workshops on UI and UX design, we learned new techniques, actionable design skills, and found new inspiration.
See the full program 2020.designmatters.jp
2019 - Minimal Tech, Design & Activism, Collaborative Tools for Design
In the fifth of Design Matters we explored how to create less intrusive digital products to avoid a tech burnout. Together with the audience we discussed how design can give minorities a voice and fight for the planet. And lastly, we looked into how collaborative tools are changing the way designers work, taking teamwork to a new dimension.
Some of the speakers: Duolingo, Slack, Figma, Behance, LEGO.
See the full program 2019.designmatters.io/
2018 - Designing for Change, Mixed Realities, Being a Rebel
In the fourth edition of Design Matters, we addressed what roles and responsibilities designers hold in a world that has an increasing need for change. We talked about how designers can create immersive experiences in mixed realities, and how being a “Design Rebel” can bring innovation and generate outstanding designs.
Some of the speakers: Minecraft, The Outline, Headspace, Dropbox, Medium.
See the full program 2018.designmatters.io/
2017 - Conversational UI’s, the DNA of Product Design, Embracing failure
In the third edition of Design Matters, we explored how we can design products without a visible interface. We also explored how to make the “design DNA” extend to all the touchpoints of a product. And finally, we discussed failure, and how embracing and accepting it can lead to great design solutions.
Some of the speakers: Spotify, Netflix, Vox Media, Uber.
See the full program 2017.designmatters.io/
2016 - Fun and Casual Design
In the second edition of Design Matters, we went on a highly personal, informal and jolly journey to discover and break down the borders between users and interfaces. It was all about making the experience engaging and amusing!
Some of the speakers: Slack, Emojipedia, MailChimp, Google, BuzzFeed.
See the full program 2016.designmatters.io/
2015 - Game-Changers in Digital Design
In the first edition of Design Matters ever, we gathered designers from all over the world. They shared their insights, learnings, and ideas on how to disrupt tradition and change the rules within digital design.
Some of the speakers: Airbnb, Clue, Volvo, BBC, Spotify, and MailChimp.
See the full program 2015.designmatters.io/